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Simple AES Encryption and Decryption in Java – part2: Handling Exceptions and Errors



Java Cryptography ArchitectureThe JCA(Java Cryptography Architecture) is the heart and soul of the java encryption, decryption, hashing, secure random, and several other engines that allow us to do cryptographic functions with java programming. The following are a few basic concepts involved in this architecture.




Simple AES Encryption and Decryption in Java – part2



First we will create a Keystore using Keytool that comes with JDK. After that we will create a simple project and use the generated keystore for message encryption.


A digital certificate brings together the pieces analyzed so far: hash values, key pairs, digital signatures, and encryption/decryption. The first step toward a production-grade certificate is to create a certificate signing request (CSR), which is then sent to a certificate authority (CA). To do this for the example with OpenSSL, run:


The two elements of interest now are the RSA key-pair algorithm and the AES128 block cipher used for encrypting and decrypting messages if the handshake succeeds. Regarding encryption/decryption, this process comes in two flavors: symmetric and asymmetric. In the symmetric flavor, the same key is used to encrypt and decrypt, which raises the key distribution problem in the first place: How is the key to be distributed securely to both parties? In the asymmetric flavor, one key is used to encrypt (in this case, the RSA public key) but a different key is used to decrypt (in this case, the RSA private key from the same pair).


This code fragment defines the action to execute after the service principal has authenticated to the KDC. It replaces the MyAction in Exercise 1: Using the JAAS API. The server first creates an SSLServerSocket. This is analogous to an application creating a plain ServerSocket except an SSLServerSocket will provide automatic authentication, encryption and decryption, as needed. The server then sets the cipher suites that it wants to use. The server then runs in a loop, accepting connections from SSL clients, and reads and writes from the SSL socket. The server can find out the identities of the owners of socket by invoking the getLocalPrincipal() and getPeerPrincipal() methods.


In this chapter we present an application of these new features by implementing Advanced Encryption Standard (AES) (NIST 2001) encryption and decryption on the GPU. Unlike previous attempts (Cook et al. 2005) and precisely thanks to these new features, our implementation shows slight performance gains over CPU implementations.


The operation of the AES algorithm is shown in Figure 36-2. The encryption step uses a key that converts the data into an unreadable ciphertext, and then the decryption step uses the same key to convert the ciphertext back into the original data. This type of key is a symmetric key; other algorithms require a different key for encryption and decryption.


The precise steps involved in the algorithm can be seen in Figure 36-3. The process is relatively simple, but some brief cryptographic explanations are necessary to understand what is going on. In cryptography, algorithms such as AES are called product ciphers. For this class of ciphers, encryption is done in rounds, where each round's processing is accomplished using the same logic. Moreover, many of these product ciphers, including AES, change the cipher key at each round. Each of these round keys is determined by a key schedule, which is generated from the cipher key given by the user.


The S-box is a uniform table calculated in advance and stored into the texture-buffer objects as texture[] (see the code in Listing 36-2). In our implementation we store the encryption table in texture[1] and the transformation table used for decryption in texture[2], as you can see in Listing 36-4.


Now that we have a working AES implementation, let us measure the performance of GPU-based encryption. The decryption is omitted because it performs the same as the encryption in the AES algorithm. Our tests were performed on a test machine with the following specifications:


As we just mentioned, in CBC mode, encryption cannot be processed in parallel because it requires the results of each previous step. However, fortunately we can decrypt our results using parallel processing. This is because after encryption, we already know the states of all the previous ciphertext blocks and the IV needed for decryption.


The gain to be obtained here is that we often need to do more decryption than encryption, and many times decryption is required to have higher throughput speeds, such as when preprocessing and storing cipher textures encrypted in CBC mode into distribution files; these files can then be decrypted in parallel during loading without any noticeable delays.


Given this, your encryption key may have an active life shorter than an authorized user's access to the data. This means that you will need to archive de-activated keys and use them only for decryption. Once the data has been decrypted by the old key, it will be encrypted by the new key, and over time the old key will no longer be used to encrypt/decrypt data and can be deleted. (see graphic below)


An administrator should be able to use the key manager to revoke a key so that it is no longer used for encryption and decryption requests. A revoked key can, if needed, be reactivated by an administrator so that, In certain cases the key can be used to decrypt data previously encrypted with it, like old backups. But even that can be restricted.


In cryptography, we start with the unencrypted data, referred to as plaintext. Plaintext is encrypted into ciphertext, which will in turn (usually) be decrypted back into usable plaintext. The encryption and decryption is based upon the type of cryptography scheme being employed and some form of key. For those who like formulas, this process is sometimes written as:


  • There are several ways of classifying cryptographic algorithms. For purposes of this paper, they will be categorized based on the number of keys that are employed for encryption and decryption, and further defined by their application and use. The three types of algorithms that will be discussed are (Figure 1):Secret Key Cryptography (SKC): Uses a single key for both encryption and decryption; also called symmetric encryption. Primarily used for privacy and confidentiality.

  • Public Key Cryptography (PKC): Uses one key for encryption and another for decryption; also called asymmetric encryption. Primarily used for authentication, non-repudiation, and key exchange.

  • Hash Functions: Uses a mathematical transformation to irreversibly "encrypt" information, providing a digital fingerprint. Primarily used for message integrity.



Secret key cryptography methods employ a single key for both encryption and decryption. As shown in Figure 1A, the sender uses the key to encrypt the plaintext and sends the ciphertext to the receiver. The receiver applies the same key to decrypt the message and recover the plaintext. Because a single key is used for both functions, secret key cryptography is also called symmetric encryption.


Stream ciphers operate on a single bit (byte or computer word) at a time and implement some form of feedback mechanism so that the key is constantly changing. Stream ciphers come in several flavors but two are worth mentioning here (Figure 2). Self-synchronizing stream ciphers calculate each bit in the keystream as a function of the previous n bits in the keystream. It is termed "self-synchronizing" because the decryption process can stay synchronized with the encryption process merely by knowing how far into the n-bit keystream it is. One problem is error propagation; a garbled bit in transmission will result in n garbled bits at the receiving side. Synchronous stream ciphers generate the keystream in a fashion independent of the message stream but by using the same keystream generation function at sender and receiver. While stream ciphers do not propagate transmission errors, they are, by their nature, periodic so that the keystream will eventually repeat.


A block cipher is so-called because the scheme encrypts one fixed-size block of data at a time. In a block cipher, a given plaintext block will always encrypt to the same ciphertext when using the same key (i.e., it is deterministic) whereas the same plaintext will encrypt to different ciphertext in a stream cipher. The most common construct for block encryption algorithms is the Feistel cipher, named for cryptographer Horst Feistel (IBM). As shown in Figure 3, a Feistel cipher combines elements of substitution, permutation (transposition), and key expansion; these features create a large amount of "confusion and diffusion" (per Claude Shannon) in the cipher. One advantage of the Feistel design is that the encryption and decryption stages are similar, sometimes identical, requiring only a reversal of the key operation, thus dramatically reducing the size of the code or circuitry necessary to implement the cipher in software or hardware, respectively. One of Feistel's early papers describing this operation is "Cryptography and Computer Privacy" (Scientific American, May 1973, 228(5), 15-23).


Triple-DES (3DES): A variant of DES that employs up to three 56-bit keys and makes three encryption/decryption passes over the block; 3DES is also described in FIPS PUB 46-3 and was an interim replacement to DES in the late-1990s and early-2000s.


KCipher-2: Described in RFC 7008, KCipher-2 is a stream cipher with a 128-bit key and a 128-bit initialization vector. Using simple arithmetic operations, the algorithms offers fast encryption and decryption by use of efficient implementations. KCipher-2 has been used for industrial applications, especially for mobile health monitoring and diagnostic services in Japan.


where EK(P) and DK(P) represent DES encryption and decryption, respectively, of some plaintext P using DES key K. (For obvious reasons, this is sometimes referred to as an encrypt-decrypt-encrypt mode operation.) 2ff7e9595c


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